Website powered by
Alexandre Cantin
Alexandre Cantin
3D Animator
Montreal, Canada

Summary

I finished my school program in 3D animation design. I am passionate about everything that escapes reality, comes out of the imagination. Big fan of science fiction and fantasy , I finally found my place in this world, 3D.

Skills

Compositing3D Animation3D ModelingFacial Rigging & AnimationRiggingDrawing

Software proficiency

3ds Max
3ds Max
After Effects
After Effects
Maya
Maya
Mudbox
Mudbox
Photoshop
Photoshop
ZBrush
ZBrush
Premiere
Premiere

Reel

Productions

    • Video Game
      Car Reel
    • Year
      2016
    • Role
      3D animator/Rigger
    • Company
      Aptitude X, Montréal

Experience

  • 3D Animator/Rigger at Aptitude X
    Montréal, Canada
    June 2016 - July 2016

    I did my internship for my school there. School asked for a 260h minimum internship. Aptitude X produces 3D car for video games and my job was to create an animation with there cars so they could create a demo-reel out of it. Cars were not Rigged, so I had to Rig them all one by one for my animation to be easier and practical to work on. I learn Maya, a common 3D program in the 3D industry, in 1 week. The compagny used Maya as there default 3D program and I didn't learn enough of Maya at school to be confortable using it, so I had to learn in on the spot. I had and took 6 weeks to come out with the best animation I could give them. Was an awesome experience and I learned a lot.